The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 9 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square547linkfedilinkarrow-up1962arrow-down116 cross-posted to: [email protected]
arrow-up1946arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 9 months agomessage-square547linkfedilink cross-posted to: [email protected]
minus-squareAce T'Ken@lemmy.calinkfedilinkEnglisharrow-up5arrow-down1·9 months agoYes, that is what higher difficulties are for. Why does that preclude lower difficulties?
Yes, that is what higher difficulties are for. Why does that preclude lower difficulties?