The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 9 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square547linkfedilinkarrow-up1962arrow-down116 cross-posted to: [email protected]
arrow-up1946arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 9 months agomessage-square547linkfedilink cross-posted to: [email protected]
minus-squareflux@lemmy.worldlinkfedilinkEnglisharrow-up1·9 months agoFair point. I always associated those with the fact video games were relatively newer media at the time but you are correct. Some times they would give you maps and instructions.
Fair point. I always associated those with the fact video games were relatively newer media at the time but you are correct. Some times they would give you maps and instructions.