• Sludgehammer@lemmy.world
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    12 days ago

    How are they so bad at this?

    Okay, here’s what you want to Nintendo, feel free to take notes: You look at people who paid more because of the tariffs (and you’ll know this because all Switch 2 systems phone home so you have that data) and you give them $50 in e-shop credit. There, problem done. Not only have you cultivated a shit ton of good will but a lot of games that people want to buy won’t be completely covered by that $50, so many gamers will have to put more money into your e-shop.

      • everett@lemmy.ml
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        12 days ago

        Sure, they did something like this once before with the launch of 3DS.

        The handheld quickly ran into slower-than-expected sales due to several factors. Most notably, the 3DS’s price of US$249.99 (equivalent to $358 in 2025), the highest ever for a Nintendo handheld, deterred many consumers, especially compared to the original Nintendo DS, which launched at $150 in 2004.

        In response, Nintendo announced a major price cut on July 28, 2011, reducing the console’s price by nearly a third, to US$169.99 (equivalent to $243 in 2025) in North America and ¥15,000 in Japan. To appease early adopters, Nintendo launched the 3DS Ambassador Program, offering 20 free classic games to users who accessed the eShop before August 21.[58][59] These included ten NES titles, such as Super Mario Bros., The Legend of Zelda, and Metroid, as well as ten Game Boy Advance games, including Mario Kart: Super Circuit, The Legend of Zelda: The Minish Cap, and WarioWare, Inc.: Mega Microgames!.[60][61][62]

    • everett@lemmy.ml
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      12 days ago

      That kind of thing, for sure, but it’s hard to see it happening in that form. For one thing it would give people (and the gaming press) a fresh reason to talk about the price of games, plus if people spend the credit on third-party games that technically costs Nintendo actual money vs. spreadsheet money.

      A one-time voucher for any first-party title would make sense, and they could either restrict it to titles that have already been released, or strategically set the expiration date to make sure it doesn’t cut into sales of a big new title they have planned.