cross-posted from: https://lemmy.today/post/57413346
I played Nine Sols recently and it had a transformative effect on my gaming experience. I’ve found myself no longer getting mad at fairly structured games and deeply enjoying the personal refinement of my skill set in pursuit of a goal. Suddenly this shift in perspective has allowed me to see difficulty in a new light and truly savor the victory that comes after significant effort. With this new perspective, I decided to try the game that had made me hesitate the most with its reputation for difficulty: Sekiro
Its been truly eye opening to realize that my nervousness has only kept me from a good time. Or maybe I just wasn’t ready for it…
Following that trend, I started Celeste for the first time even though I never play pure platformers, and it has blown my socks off. Do I suck? You bet your ass I do. But I know it’s from a lack of detailed platforming, and developing that skill has been very fun and satisfying.
Now, I’d love to hear from others. What games made you regret waiting so long to try them?


Some “open world” games merely tick the boxes of having a somewhat large area and the ability to traverse it. That alone turns out to be incredibly boring to many of us.
Give me a game world that’s interesting and rewarding to explore. Unique encounters. Unmapped discoveries. Surprising characters. Varied environments. This aspect of an open world is one of the things that Skyrim did fairly well. I wish more game designers would run with the idea.