• SlothMama@lemmy.world
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    6 days ago

    I’m struggling to understand what this would achieve as well. They’re objectively more expensive to manufacture.

    • Eh-I@lemmy.world
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      5 days ago

      Well there’s an argument that plays right into their hands. Nothing at all is even cheaper.

      Whose side are you on here, anyway?

      • SlothMama@lemmy.world
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        5 days ago

        I’m pro physical media, but real physical media, not not key cards, not code in a box, not requiring an always on connection, not full base game but DLC is a code.

        I think all games should be able to work in perpetuity without any external validation or activation across it’s entire life.

        Hope that clears things up.

        • Eh-I@lemmy.world
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          5 days ago

          If that’s the case then I hate to tell you that the war left without you, like 15-20 years ago. And we, consumers, lost.

          There is/was a time that game size was way bigger than media could conveniently handle. I think we are or will be past that soonish.

          I’m not saying you’re wrong, I just think all the outrage could be better applied.

          • SlothMama@lemmy.world
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            5 days ago

            I have an exceptionally large game collection that includes even current generation console games - so PS5, Xbox Series and Switch 2.

            There are still games on those platforms that are fully playable from the physical media with no download required to ensure it’s playable to completion.

            Switch 2 is unfortunately the biggest offender with key cards, but those are easily identifiable. Other consoles I just avoid specific publishers.

            No Ubisoft, no Activision-Blizzard, no Bethesda, no Microsoft Game Studios and so on. It’s very possible to find completely on disk playable games, a good example of this is Pragmata and the latest Resident Evil for PS5.