The very bad news is, Nvidia says turning DLSS 5 on will currently reduce performance by 50-60%. And that’s across the board—no matter the game.
The very bad news is, Nvidia says turning DLSS 5 on will currently reduce performance by 50-60%. And that’s across the board—no matter the game.
I don’t really get how frame generation works, but at what point are you extrapolating so much that it gets out of sync with the gameplay? Surely there’s a limit…
The game can pass movement vectors so they gen image can adapt.
The main images are fully rendered
It delays the task frame from showing and then generates between frame, then more between frames and again more (6x 5 total frames)