The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 7 days agoAlso, we dulled the color palette.lemmy.worldimagemessage-square123linkfedilinkarrow-up1436arrow-down114
arrow-up1422arrow-down1imageAlso, we dulled the color palette.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 7 days agomessage-square123linkfedilink
minus-squareexpr@programming.devlinkfedilinkEnglisharrow-up11·6 days agoThe other part of it is that it’s much easier now to dynamically render UI elements when necessary, which removes much of the need for a HUD with dedicated portions of the screen for information.
minus-squareotacon239@lemmy.worldlinkfedilinkEnglisharrow-up4·6 days agoI’d be interested to see a demake of a modern game on the PS1 or something that packs as many modern QoL improvements as possible into it.
minus-squareGraniteM@lemmy.worldlinkfedilinkEnglisharrow-up2·5 days agoI’m convinced that most of Hades would work just fine on the PS1. You would lose most of the sexy vocal work, though, and that’d be a shame.
The other part of it is that it’s much easier now to dynamically render UI elements when necessary, which removes much of the need for a HUD with dedicated portions of the screen for information.
I’d be interested to see a demake of a modern game on the PS1 or something that packs as many modern QoL improvements as possible into it.
I’m convinced that most of Hades would work just fine on the PS1. You would lose most of the sexy vocal work, though, and that’d be a shame.