Nice. I love this project. Its much much better then wined(wine implementation), but I agree with wine philosophy. Opengl for more devices support was a good choice. Waiting for wine vulkan and wayland implementations.
I reported it as wrong language and down voted.
Its great, but needs some tweaks, bofere use for “normal” people.
Don’t remember exactly, but I enabled webGl and checked /unchecked other thinks.
I’m using librewolf now, after Mozilla actions.
Proton already uses esync & fsync to get about the same resuts.
Correct me if I am wrong, but esync and fsync have compatibility issues with some games and this is the biggest problem.
But so close I think. It’s already in 6.14 kernel.
Great software what can I say more.
Or a half of a man in case of torso.
I’m not in the mood to debug. I’ll wait for triple buffering and see if that improves the situation, if not then I’ll try to fix it. Thanks for your willingness to help.
The software is the worst of the worst among official GNOME apps. It is very slow when searching, the search results are poor, and there are a lot of bugs. I mostly use Flatpaks, so I prefer to use the Flathub site as a frontend.
Are you drunk?
I have Intel HD Graphics 620 and there is always like this when my laptop is not in performance mode and even if it is, the animations start to stutter after the computer has been idle for a while.
triple buffering
Does it mean launching the app grid won’t be a slideshow?
fable II
I haven’t played part 2 yet, but first one was good. 2nd unfortunately never came out on PCs.
Supreme commander > BAR > total annihilation
I like this proposal. Better battery life is always a good thing. https://gitlab.gnome.org/Teams/internship/project-ideas/-/issues/40
Ehhh it is what it is.
Old news, tomorrow will be wine 10.6. There is 2 week gap between these two. Or maybe it’s lemmy federation issue.