I’m not sure how using a VPN would help in this situation if you are concerned about having your YouTube account banned? Would you being using that VPN while signed out and with cookies/site data cleared?
A DOLLS that once flew across the grasslands of Aelio.
Plays a lot of PSO2 after finding out Resurgent ARKS stopped running the Mining Rig Defense Urgent Quest. Also plays other games when they feel like it.
I’m not sure how using a VPN would help in this situation if you are concerned about having your YouTube account banned? Would you being using that VPN while signed out and with cookies/site data cleared?
For mp3 sure, but for opus standards 160kbps is great. I read that 128kbps is generally considered the most you need but 160kbps smooths over any artifacts, assuming the source file doesn’t have them.
You can download audio from YouTube as 160kbps opus files, which aren’t lossless sure but it’s the highest quality you can get from YouTube if alternate means aren’t an option.
I tried finding information on what indexer they are using. Are they using their own?
Edit: says this in the readme:
The commoncrawl organization for crawling the web and making the dataset readily available. Even though we have our own crawler now, commoncrawl has been a huge help in the early stages of development.
How is that API still up after this has happened?
Dark Reader is just too heavy for what it does. I use https://github.com/m-khvoinitsky/dark-background-light-text-extension and it does all that I need.
Yeah I would imagine there are people that do. I don’t think there’s anything wrong posting it here too though - it’s not like we have finite space.
There are people that like to keep up with minor version releases like this.
Firefox has its own syncing system via a Firefox account that’ll sync your bookmarks, open tabs, history, logins, etc…
Firefox on desktop does support multiple profiles, but they are nowhere near as convenient as Chrome’s which is just a few clicks.
Yes for some people it is the subscription cost, or not wanting to support Blizzard, or wanting to re-experience an old version of the game as accurately as possible.
There are also those people that like hopping between realms whenever new ones are launched to get the “fresh” experience and don’t mind losing an old character when they’ve done all they’ve wanted to with it.
I do hope that more of these projects allowed you to export your character data to perhaps use on your own self-run private server. None of the ones I’ve seen allow you to do that.
If you’re on Linux and need a GUI, SoundKonverter does a good job.
There are also some games that are designed around the slowdown in mind, and not just on the PlayStation. For example games developed by Cave like Dodonpachi, Ketsui, etc. slow down on original hardware when there are a lot of bullets on the screen, which intentionally gives the player an easier time to weave through dense bullet patterns even if the character is moving slower too. Rereleases and emulators need to recreate that slowdown otherwise the player is going to have a bad time.
Of course there are games like Driver where the slowdown is just because of the hardware and the developers either designed the game to skip frames or tied things to the framerate. Sonic Adventure 2 comes to mind where the whole game is tied to its 60fps framerate cap and slows down as the franerate dips.
I did not know adapters like that exist for MicroSD cards. Thank you!
Personally I would have some sort of notice regarding these on affected projects, but I don’t think it’s enough to warrant slapping an anti-feature flag on them just because of the author’s choice of code respoitory hosting provider or CDN.