A DOLLS that once flew across the grasslands of Aelio.
Plays a lot of PSO2 after finding out Resurgent ARKS stopped running the Mining Rig Defense Urgent Quest. Also plays other games when they feel like it.

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Joined 1 year ago
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Cake day: July 21st, 2023

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  • Yes for some people it is the subscription cost, or not wanting to support Blizzard, or wanting to re-experience an old version of the game as accurately as possible.

    There are also those people that like hopping between realms whenever new ones are launched to get the “fresh” experience and don’t mind losing an old character when they’ve done all they’ve wanted to with it.

    I do hope that more of these projects allowed you to export your character data to perhaps use on your own self-run private server. None of the ones I’ve seen allow you to do that.



  • There are also some games that are designed around the slowdown in mind, and not just on the PlayStation. For example games developed by Cave like Dodonpachi, Ketsui, etc. slow down on original hardware when there are a lot of bullets on the screen, which intentionally gives the player an easier time to weave through dense bullet patterns even if the character is moving slower too. Rereleases and emulators need to recreate that slowdown otherwise the player is going to have a bad time.

    Of course there are games like Driver where the slowdown is just because of the hardware and the developers either designed the game to skip frames or tied things to the framerate. Sonic Adventure 2 comes to mind where the whole game is tied to its 60fps framerate cap and slows down as the franerate dips.