Not the best clip summarizing this episode, but South Park has a great take on this.
Not the best clip summarizing this episode, but South Park has a great take on this.
My understanding is AAA is literally just a buzzword in the vein of AAAA. It doesn’t relate to budget, team size, publisher/no publisher, kind of same as indie at this point.
It maybe made a little more sense when it was a publisher descriptor? EA, Activision, Ubisoft were publishing games at a different scale than Midway, Acclaim, THQ, etc. But still, as far as I understand is more of a marketing term as opposed to designating anything specific.
When I dug into this for myself I landed on Ghost!
I’ve been using Nobara after messing with Manjaro, and it’s been my go-to distro across multiple computers now.
Handles games incredibly well, built in fixes for Resolve, rock solid otherwise. It’s based on Fedora so very well supported on that front as well.
That’s what killed it for me. I really enjoyed the Lawbreakers beta, but paying $30 for a game that would either die at a fixed price or quickly shift to F2P made no sense.