It really is tough to see the doubled framerate when you pause the game.
It really is tough to see the doubled framerate when you pause the game.
It’s worth watching and it’s a highlight of the Masters of Horror series…but it’s still an episode of Masters of Horror. Like the rest of the series, the episode still feels like an early 2000s TV production, so you lose out on a lot of the atmosphere that defines the best Carpenter films.
The only episode that doesn’t feel like it’s been slightly tarnished by time or budget constraints to me is Miike’s “Imprint,” but that’s likely because Miike was so used to working within those boundaries anyway.
I had a friend who brought their Game Gear with the TV tuner to the playground in elementary school, and it was a moment of absolute future shock. It didn’t matter that we could barely tell what was happening on the screen, because I couldn’t believe that it was even possible!
The picture that you posted was from a demonstration showing the Pro mode looking similar to Fidelity while running at double the frame rate.