• Dagnet@lemmy.world
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      5 months ago

      Tbh, it’s about time. Game keeps baiting deaths but nobody dies, just raise the stakes already, give us blood!

      • Coelacanth@feddit.nu
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        5 months ago

        This is why the game lost me to be completely honest. I felt like the type of storytelling changed into more of a Sunday morning cartoon type vibe where the gang always wins and nobody ever dies.

        There was a point during the story (probably Post-ARR through the beginning of post-Stormblood patch quests?) where it felt like there were actual stakes and risks of consequences and the lives of beloved characters were actually in danger and I loved that.

        But instead more people seemed to come back from the dead than actually die.

        • Dagnet@lemmy.world
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          5 months ago

          Your spoiler tag didnt work for me on alexandrite.app, just fyi. But I agree, they completely destroyed any emotional value of that scene and when Uriange joined Yshtola FOR NO FUCKING REASON I was just laughing, completely ruined the emotional scene they were going for.

        • Dagnet@lemmy.world
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          5 months ago

          Tbh if I could pick it would be either Thancred or Alphinaud (him because it would be a interesting character arc for Alisae)

          • Infynis@midwest.social
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            5 months ago

            Thancred dying could be interesting if they want to bring Ryne back. I think Urianger is the obvious choice though, since he finished his arc with Moenbryda’s family

      • Rolder@reddthat.com
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        5 months ago

        Don’t even have to kill, an injury that stops them from further adventuring would work as well. Could still have them as a consultant or whatever then

    • SOMETHINGSWRONG@lemmy.dbzer0.com
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      5 months ago

      It depends what you’re looking for. If you don’t care about story and community, you can purchase a boost right to the endgame (or I guess, start-game of this expansion) and start playing the latest content almost immediately. It’s really not a hard game even at the 2nd hardest content tier. I could regularly out-DPS the DPS players as a healer in pugs.

      However, FF14 also famously has some of the best storytelling and communities in the genre. Even catching up to Stormblood would take hundreds of hours and there are like 3 new expansions since then.

      Personally the appeal to me was the immersion, working through the story from the start, making bonds and connections with other players and your guild. This takes time and if you have it, the game will show you plenty to do.

    • Maldaya@sh.itjust.works
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      5 months ago

      It can be played almost entirely single player from the beginning now, and the story is really good after ARR (which is serviceable for setting up the world).

      There is also a free trial that goes through Stormblood (the second expansion) so you can try without paying anything

    • Rolder@reddthat.com
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      5 months ago

      You’d have to get through a couple hundred hours of main story quest to get to current content.

      So if you like JRPG stories and/or extensive character dress-up: Great idea do recommend

      If you like endgame content and raiding and stuff: It’s not the best and probably not worth the couple hundred hours of MSQ

    • zaph@sh.itjust.works
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      5 months ago

      I started playing in August of last year and finished endwalker (the last expansion before dawntrail) in January. It’s very “easy to get into” imo but the base game is a slog for sure. If you don’t mind putting in time (or as the other comment suggests, money) then yes, it’s a very easy game to get into. It’s my first mmo btw.