• kautau@lemmy.world
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    1 day ago

    Yeah the Human Interface Guidelines were the precursor to design systems, and for a little while, design/ux really was front and center and that influence and patterns that worked spread through software projects and products. Nowadays sadly UX always takes a back seat to capitalizing on attention, and capitalism in general.

    Edit: It’s important to remember that Apple was writing 350 page interface books in 1992. They pioneered “look and feel.”

    https://dl.acm.org/doi/book/10.5555/573097

    Nowadays those questions are like

    “Did the user make a purchase? How many ads did they see in 15 seconds? Are they still scrolling? How much data have you collected?”

      • kautau@lemmy.world
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        1 day ago

        haha I saw the downvote and wanted to explain further, figuring that someone thought I meant that recent iPhone design was good, rather than the pattern apple had started with but had fallen off from

        • Skullgrid@lemmy.world
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          1 day ago

          I think I was butthurt about “oh, the UX these days is neglected” with general positivity for apple, but pointing out internal emphasis on UX ahead of its time, and comparing the concrete “good ideas/intentions” of the past to current uses of UX (which is still emphasized…) to the detriment of the user makes your point concrete, any praise of apple is actually factual , and thus, hating on them in this context for differences in taste is futile.