FoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 12 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square208linkfedilinkarrow-up1637arrow-down14file-textcross-posted to: [email protected]
arrow-up1633arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldFoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 12 days agomessage-square208linkfedilinkfile-textcross-posted to: [email protected]
minus-squareiamthetot@piefed.calinkfedilinkEnglisharrow-up1arrow-down1·12 days agoI mean, lots of games have “iron man” modes wherein you cannot save scum.
I mean, lots of games have “iron man” modes wherein you cannot save scum.