I am revisiting Medievil II for the PS1 and going through it, but I really recall not having liked the sequel. I was okay with the story, which did make comprehensible sense given the time going forward, someone ending up with the pages of Zarok’s spellbook and all. It’s just a rehash of the first game, just time going forward.
Some of the bosses you got to fight were okay, but a lot of them weren’t memorable. It was cool to fight Jack the Ripper in that game and they made him creepy as hell. The levels were annoying and were poorly planned. Winston the Ghost was like Navi to me in that game, but only more bearable because you can skip his ass a lot of the time.
The weapons aren’t that fun to use, only glad they kept the crossbows and a sword, I guess. The cane you get is arguably the worst of them. The characters introduced were forgettable. I mean, I’m finding more setbacks with the sequel than there is to like and I’m struggling.
The original game was more fun with its dark gothic fantasy setting, you went off to some area to get your upgrades and you met characters whose weapons they specialized in which was cool. The talking gargoyle heads had wit to them and I always talked to them wherever they were, loved the voice acting.
The first game was remade twice probably for good reason. Although I probably would have wished that the sequel would’ve been given a remake of its own, just to see what would be taken out and what it’d be replaced with. It probably would’ve been better in that exchange.


Funnily enough, that was one of the major complaints fans made about Fallout 3. For some unfathomable reason Bethesda decided to set it generations after the first two games, yet the Wasteland hadn’t changed at all despite it now being centuries since the bombs fell.
Come to think of it, they did the exact same thing with Skyrim.
Microsoft and Bethesda are creatively incompetent. They don’t really want to say anything. They just want a funny theme park full of kitschy shit so they can pander to fans.
They’re fucking soulless morons.
The first fallout was interesting because it was pretty fresh. The 2nd was a bigger exploration, with some interesting questions about remnants. I don’t really remember 3 but it had some weird narrative problems, I think.
New Vegas actually asked a new interesting question: who rebuilds after?
And then 4 just shits the bed because Bethesda has no soul. It’s also mechanically a mess. Power armor in the intro, except it sucks? Fuck everyone who thought that was a good idea.
To be fair though, it’s only been within the past two hundred years that we’ve seen progress like this. Before that, there really were generations between significant advances.