mycodesucks@lemmy.world to Lemmy Shitpost@lemmy.world · 8 days agoThrows grenade and runslemmy.worldimagemessage-square135linkfedilinkarrow-up1529arrow-down150file-text
arrow-up1479arrow-down1imageThrows grenade and runslemmy.worldmycodesucks@lemmy.world to Lemmy Shitpost@lemmy.world · 8 days agomessage-square135linkfedilinkfile-text
minus-squarephx@lemmy.worldlinkfedilinkarrow-up5·6 days agoThere are a few episodes where various people mention putting a lot of time and wish into building holodeck sims. I’m guessing it’s more like having a futuristic version of Unity/UnrealE/etc, with a common asset pool and an AI assisted interface
minus-squaremojofrododojo@lemmy.worldlinkfedilinkEnglisharrow-up2·6 days agodon’t care. the future isn’t llms.
minus-squareDuamerthrax@lemmy.worldlinkfedilinkEnglisharrow-up1·6 days agoFor budgetary reason, they’re never that outlandish or creative sets, but I really liked the irony of the Captain Proton being a reoccurring thing
There are a few episodes where various people mention putting a lot of time and wish into building holodeck sims. I’m guessing it’s more like having a futuristic version of Unity/UnrealE/etc, with a common asset pool and an AI assisted interface
don’t care. the future isn’t llms.
For budgetary reason, they’re never that outlandish or creative sets, but I really liked the irony of the Captain Proton being a reoccurring thing