Nintendo churns out the same slop franchises year after year and aggressively sues anyone for anything.
Sony (somehow) believes that investors are what give their company value, not customers, and certainly not employees. They’re abandoning physical media and not backing down on their anti-consumer practices that only continue to get worse.
Microsoft has become the new EA, aggressively buying up every single schmedium-sized gaming studio they can get their hands on, mismanageing them all into the ground, then selling them off for parts to save their own asses while leaving talented studios to die on the vine. They’re basically buying the right to scrap their competition and they’ll get away with it because they have enterprise IT subscriptions to absorb the losses.
AAA gaming is dead. And greed killed it. I’ll be playing indie PC games and emulators for the foreseeable future.
Slop has a long history as word used about art. Joeseph Cambell mentions it, people criticsed hollywood of it, publishers complained about it.
I remember those days using the term slop for lazy, uninspired, thowing anything that stuck on the wall, etc. AI is just a logical progression of the same term.
People just love stating their opinions as facts, and you can’t really give entirely objective opinions about art. When people say this game was amazing/terrible because of some subjective opinion they usually mean I loved/hated this game because that’s what I love/hate.
Statements like these sure as shit ain’t gonna help your case. I’ve seen a few videos of the game and it looks just about the same as every other open world game - with mid graphics. Let me know when the game releases on pc and i can actually try it though.
They’re painfully mediocre. The gameplay is straight out of Assassin’s Creed 2 with some Skyrim sprinkles for good measure. Run to the tower, reveal the map, do the quest, check the box, go to the next one, maybe stumble across a cave with some minor loot. Snooze.
That’s funny, because I would describe Breath of the Wild as the antithesis of the open world design, popularized by Ubisoft, that was most ubiquitous when BotW came out. You climb a tower and decide what’s interesting by seeing it from the top of the tower, not because climbing the tower labeled it as a checklist item on your map. In fact, if you do all of the shrines visible from the top of the towers, you’ve only done about half of them, and late in the game, after stumbling across a few shrines by happenstance, you realize from the negative space on the map that anything you couldn’t see from the top of the tower would tend to have a puzzle to solve that would reveal it.
And the Switch titles in all of those franchises range from some of, to the flat out worst, in their respective series.
TotK may as well be DLC for BotW, and Windwaker would have been more similar to those titles were it not for the technical limitations of the Gamecube.
They still can’t seem to get Starfox right since 64 and even that was a reboot of the NES title. You’re really gonna look at all those 3DS attempts to reboot the same NES game and tell me that’s not slop?
Pokémon is seeing the worst quality of the whole franchise on Switch and apparently Pokémon Go was just to train military robots or some shit. You’re really gonna look at 3DS models in a Switch game and tell me that’s not slop, my opinion is just wrong?
Smash Ultimate’s online play has 11, ELEVEN frames of input lag under ideal circumstances, the metagame has been busted since Steve, DLC characters are OP, patches were promised, then canceled, and support is over now. You’re really gonna tell me that’s acceptable, totally not slop, my opinion just sucks?
I hope you play Switch games forever, and I hope you love it.
TotK may as well be DLC for BotW, and Windwaker would have been more similar to those titles were it not for the technical limitations of the Gamecube.
You haven’t played ToTK at all. And what is this weird statement about WW supposed to prove about how the Switch games are the worst? Are you suggesting WW would have been the “worst” Zelda game if the GC had the power of a console that came 15 years later?
This isn’t even getting into how you’re going to need to show your work for how Zelda 2, Skyward Sword, some of the mobile entries, and that CD-i game are all better games than BotW or TotK.
You’re really gonna look at all those 3DS attempts to reboot the same NES game and tell me that’s not slop?
Yes. Things aren’t “slop” just because they’re not great. Otherwise most things in existence are slop. You haven’t thought this through.
Pokémon is seeing the worst quality of the whole franchise on Switch
You don’t know much about Pokemon games if you think the recent entries are the worst received generations.
apparently Pokémon Go was just to train military robots or some shit.
Pokemon Go is notably not a Switch game.
You’re really gonna look at 3DS models in a Switch game and tell me that’s not slop, my opinion is just wrong?
Yes. An uninformed opinion that misuses terms is a wrongly derived opinion.
Smash Ultimate’s online play has 11, ELEVEN frames of input lag under ideal circumstances, the metagame has been busted since Steve, DLC characters are OP, patches were promised, then canceled, and support is over now. You’re really gonna tell me that’s acceptable, totally not slop, my opinion just sucks?
Yes, the opinion of someone who forgot about Brawl isn’t worth much.
I hope you play Switch games forever, and I hope you love it.
This does not hit the way you think it does. Most people don’t have such an irrational hatred for the Switch that they’ve convinced themselves of a lot of untruths to justify their weird hatred.
some of, to the flat out worst, in their respective series.
TOTK/BOTW
Look mate, not everything you don’t personally like is “slop”.
And your other cases are pokemon (who’s been accused of sinking since the 3DS days) and Smash’s online. Not even the game, its netcode (which if we’re being real is bad for 99% of Nintendo games). We don’t need to invent reasons to hate Nintendo, okay.
Greed has been a problem in the AAA game space for a long time. It’s just that before reliable Internet connections, it was harder to exploit people.
Before this, it was lootboxes and gambling mechanics, before that, it was microtransactions, balancing the game to incentivise spending money, and before that it was chopping bits off the game and selling it as DLC.
Prior to that, the worst we got was cheap sequels and shovelware.
It’s all about maximizing shareholder value. Unfortunately, companies have come to the realization that happy customers are no longer the path to success. There is more value in capturing a market and then gutting services to squeeze those pennies out. Long term this can’t be sustainable but here we are.
There’s a whole wide world of AAA video games out there aside from those you mentioned. Kingdom Come: Deliverance II was fantastic just last year; Metaphor: ReFantazio the year before that; Baldur’s Gate 3 the year before that; Elden Ring the year before that. Plenty more still might be significantly smaller, but it would be difficult to count something like The Alters as indie; or Invincible VS or Screamer or Mouse: P.I. for Hire.
Indie doesn’t mean “small and pixel art game”. It means the studio is independent. Kingdom Come and BG3 were made by independent studios with little to no help from pubblishers (if any at all).
The rest you mentioned at max could be considered AA or simply A games IF there was a pubblisher behind them helping with development. What you said was a world of AAA games aside those mentioned is actually a world out there aside AAA games.
Kingdom Come is an Embracer joint; a subsidiary of Plaion. They’re definitely not independent. Baldur’s Gate 3 was self published but with a sizable investment from Tencent to fund its $100M budget. Valve is independent, but I don’t think anyone would say Half-Life 3 is their most anticipated indie game.
Nintendo churns out the same slop franchises year after year and aggressively sues anyone for anything.
Sony (somehow) believes that investors are what give their company value, not customers, and certainly not employees. They’re abandoning physical media and not backing down on their anti-consumer practices that only continue to get worse.
Microsoft has become the new EA, aggressively buying up every single schmedium-sized gaming studio they can get their hands on, mismanageing them all into the ground, then selling them off for parts to save their own asses while leaving talented studios to die on the vine. They’re basically buying the right to scrap their competition and they’ll get away with it because they have enterprise IT subscriptions to absorb the losses.
AAA gaming is dead. And greed killed it. I’ll be playing indie PC games and emulators for the foreseeable future.
looks at most highly rated video games of all time
Look mate, not everything you don’t personally like is “slop”.
Ive thought slop is ai specific. Looks like the word may be seeing a change in meaning.
Slop has a long history as word used about art. Joeseph Cambell mentions it, people criticsed hollywood of it, publishers complained about it.
I remember those days using the term slop for lazy, uninspired, thowing anything that stuck on the wall, etc. AI is just a logical progression of the same term.
People tend to use it to mean, “thing I don’t like” far too often these days.
Slop slop
This is criticism slop
People just love stating their opinions as facts, and you can’t really give entirely objective opinions about art. When people say this game was amazing/terrible because of some subjective opinion they usually mean I loved/hated this game because that’s what I love/hate.
I’d argue boiling a thing down to “slop” is a lazy way to avoid saying why they didn’t like it.
Popularity does not imply quality.
I’ve played the recent Zelda games. They’re okay. But also disgustingly overrated.
The use of superlatives on a highly subjective statement also don’t signify quality. If anything, their presence implies irrationality.
And have you played Splatoon 3/Raiders, Metroid Dread/Prime 4, Kirby Air Riders, Donkey Kong Bananza, Rhythm Heaven Groove, etc?
Slop implies bare bones, generic, repetitive design, and thrown together quick. Say what you want about Zelda, but it has never been any of those.
op probably meant pokemon, which is pretty SLlop since SWSH.
You’re disgustingly overrated. Botw is the greatest game ever. You wouldn’t know good game design if it kicked you in the ass.
Statements like these sure as shit ain’t gonna help your case. I’ve seen a few videos of the game and it looks just about the same as every other open world game - with mid graphics. Let me know when the game releases on pc and i can actually try it though.
I played it on PC. Highly recommend.
Yeah i know about emulation, me not playing it is more about them fostering a closed platform.
They’re painfully mediocre. The gameplay is straight out of Assassin’s Creed 2 with some Skyrim sprinkles for good measure. Run to the tower, reveal the map, do the quest, check the box, go to the next one, maybe stumble across a cave with some minor loot. Snooze.
That’s funny, because I would describe Breath of the Wild as the antithesis of the open world design, popularized by Ubisoft, that was most ubiquitous when BotW came out. You climb a tower and decide what’s interesting by seeing it from the top of the tower, not because climbing the tower labeled it as a checklist item on your map. In fact, if you do all of the shrines visible from the top of the towers, you’ve only done about half of them, and late in the game, after stumbling across a few shrines by happenstance, you realize from the negative space on the map that anything you couldn’t see from the top of the tower would tend to have a puzzle to solve that would reveal it.
And the Switch titles in all of those franchises range from some of, to the flat out worst, in their respective series.
TotK may as well be DLC for BotW, and Windwaker would have been more similar to those titles were it not for the technical limitations of the Gamecube.
They still can’t seem to get Starfox right since 64 and even that was a reboot of the NES title. You’re really gonna look at all those 3DS attempts to reboot the same NES game and tell me that’s not slop?
Pokémon is seeing the worst quality of the whole franchise on Switch and apparently Pokémon Go was just to train military robots or some shit. You’re really gonna look at 3DS models in a Switch game and tell me that’s not slop, my opinion is just wrong?
Smash Ultimate’s online play has 11, ELEVEN frames of input lag under ideal circumstances, the metagame has been busted since Steve, DLC characters are OP, patches were promised, then canceled, and support is over now. You’re really gonna tell me that’s acceptable, totally not slop, my opinion just sucks?
I hope you play Switch games forever, and I hope you love it.
You haven’t played ToTK at all. And what is this weird statement about WW supposed to prove about how the Switch games are the worst? Are you suggesting WW would have been the “worst” Zelda game if the GC had the power of a console that came 15 years later?
This isn’t even getting into how you’re going to need to show your work for how Zelda 2, Skyward Sword, some of the mobile entries, and that CD-i game are all better games than BotW or TotK.
Yes. Things aren’t “slop” just because they’re not great. Otherwise most things in existence are slop. You haven’t thought this through.
You don’t know much about Pokemon games if you think the recent entries are the worst received generations.
Pokemon Go is notably not a Switch game.
Yes. An uninformed opinion that misuses terms is a wrongly derived opinion.
Yes, the opinion of someone who forgot about Brawl isn’t worth much.
This does not hit the way you think it does. Most people don’t have such an irrational hatred for the Switch that they’ve convinced themselves of a lot of untruths to justify their weird hatred.
Look mate, not everything you don’t personally like is “slop”.
And your other cases are pokemon (who’s been accused of sinking since the 3DS days) and Smash’s online. Not even the game, its netcode (which if we’re being real is bad for 99% of Nintendo games). We don’t need to invent reasons to hate Nintendo, okay.
Greed has been a problem in the AAA game space for a long time. It’s just that before reliable Internet connections, it was harder to exploit people.
Before this, it was lootboxes and gambling mechanics, before that, it was microtransactions, balancing the game to incentivise spending money, and before that it was chopping bits off the game and selling it as DLC.
Prior to that, the worst we got was cheap sequels and shovelware.
It’s all about maximizing shareholder value. Unfortunately, companies have come to the realization that happy customers are no longer the path to success. There is more value in capturing a market and then gutting services to squeeze those pennies out. Long term this can’t be sustainable but here we are.
they will just end up putting mtx into everything.
they are lucky pokemon is sustaining nintendo directly and indirectly, even its mostly slop games. even the physical card game became kinda like slop.
luckily they wernt succesful against Palword, which is producing a better game than the consoles.
There’s a whole wide world of AAA video games out there aside from those you mentioned. Kingdom Come: Deliverance II was fantastic just last year; Metaphor: ReFantazio the year before that; Baldur’s Gate 3 the year before that; Elden Ring the year before that. Plenty more still might be significantly smaller, but it would be difficult to count something like The Alters as indie; or Invincible VS or Screamer or Mouse: P.I. for Hire.
Indie doesn’t mean “small and pixel art game”. It means the studio is independent. Kingdom Come and BG3 were made by independent studios with little to no help from pubblishers (if any at all).
The rest you mentioned at max could be considered AA or simply A games IF there was a pubblisher behind them helping with development. What you said was a world of AAA games aside those mentioned is actually a world out there aside AAA games.
Kingdom Come is an Embracer joint; a subsidiary of Plaion. They’re definitely not independent. Baldur’s Gate 3 was self published but with a sizable investment from Tencent to fund its $100M budget. Valve is independent, but I don’t think anyone would say Half-Life 3 is their most anticipated indie game.
And all of those are available on an open platform digitally if not available on physical media.
Maybe controversial, but I and most of my friends have said fuck GTA6. We’ll wait to see what happens with the PC release.