Enterprise-D’s holodecks were bleeding-edge experimental technology. For example, check out that first episode where they introduce them; the crew had never seen them before! Also, the Bynars upgraded them pretty quick.
In contrast, DS9’s holosuites a few years later were established technology for commercial use. They were reliable because they were designed for paying customers who wouldn’t tolerate shit turning real and hunting them or whatever.
Be glad. Many an episode would not have happened otherwise.
I am so grateful that it all of DS9, and there were many hologram-related episodes, they never used “holodeck problem” as a plot hook.
The writers could have.
But they granted us a reprieve after all the times this was used on TNG.
Enterprise-D’s holodecks were bleeding-edge experimental technology. For example, check out that first episode where they introduce them; the crew had never seen them before! Also, the Bynars upgraded them pretty quick.
In contrast, DS9’s holosuites a few years later were established technology for commercial use. They were reliable because they were designed for paying customers who wouldn’t tolerate shit turning real and hunting them or whatever.
The time everyone got dumped into the pattern buffer and then into the holodeck counts
Sounds like the holodeck was the part of the chain that worked
I was trying to think of what the opposite of plot armour is called, cos it’s that.
Plot’brien?