• dudeface@lemmy.world
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    5 days ago

    They won their initial case, the other tribunals will be done before launch

    Not sure where your hate is coming from but it doesn’t seem anyone was fired unfairly

      • dudeface@lemmy.world
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        5 days ago

        How?; they won tribunals so far and the company is unionising

        These people were fired for breaching contracts, wasn’t union busting

        • I_Jedi@lemmy.today
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          4 days ago

          Correct! There can be no mercy for criminal scum.

          My only regret is that HR didn’t go further. The contract breakers should’ve been taken to a dark room, with dim light, and then taught to remember their true allegiance.

        • boonhet@sopuli.xyz
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          5 days ago

          Here’s what we know:

          A bunch of employees were in a discord server, organizing

          Many of those employees were fired

          How’s that not union busting?

          • dudeface@lemmy.world
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            5 days ago

            Not all Rockstar employees in that discord were fired, was only the ones leaking information

              • village604@adultswim.fan
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                4 days ago

                I’m not saying it’s a justification here, but the principle of least access is an important part of security best practices.

                There are completely valid reasons to restrict what information can be shared.

                • KairuByte@lemmy.dbzer0.com
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                  4 days ago

                  To an extent I agree, though very dependent on the situation. In this specific case though, I can’t think of a legitimate reason in a game studio to keep information segmented apart from specific things like other employees information.