• Lost_My_Mind@lemmy.world
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    14 days ago

    If you play the SNES version of Monopoly, you can play against CPU opponents. Mind you, this is artificial intelligence coded in 1992, on a cartridge with about 16mb of storage space for the entire game. Only a fraction of that is dedicated to the AI decision process.

    If you propose a trade, I’ll give CPU $5 in exchange for $0, the CPU will respond with NO DEAL!!!

    But if you propose "I’ll give you $100 in exchange for $0, the CPU replies “IT’S A DEAL!!!”

    The CPU was holding out for a bigger handout!

    Unrelated, but if you hold the B button, and don’t release, you’ll keep looping the shaking the dice animation. They use digital photo scans of a real hand/arm…if it were disembodied. And the animation looks like he’s just jacking off.

    • CarbonatedPastaSauce@lemmy.world
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      14 days ago

      You weren’t kidding.

      Edit: I see now you said SNES, can’t find a good animation of that one though. But I can see in the screenshots that it’s a pseudo-mocap human hand and yeah, that would be worse.

    • Albbi@lemmy.ca
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      14 days ago

      Wow, talking about NES Monopoly on a post about airplane seatbelts.

      I went down a bit of a rabbit hole on NES Monopoly because I used to play the game and wanted to see if I held the B button. Probably did, but I’m not sure.

      Anyway, the world record speedrun of Monopoly takes advantage of the trade mechanics. Trade the CPU mortgaged properties for all of their money and they’ll lose the game because you have to pay a 10% fee on any properties traded that were mortgaged. And if you take all their money in the trade they don’t have any to pay the penalty.