My go to would probably be the 7th generation (i.e Xbox 360/PS3) just for the community alone.

  • CoriolisSTORM88@lemmy.world
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    2 hours ago

    I am struggling on this one.

    I want to say the 4th, but that may be rose tinted glasses. SNES and Genesis were amazing, games were finished, no DLC, no updates, no accounts, no online, but the more I look at it, the more I think that is rose tinted because of other family and societal issues at the time. But 16 bit hardware is ALWAYS special to me.

    Then I’m tied on 6th or 7th (6-7, if you will). The era of local co-ops with Xboxes and 360s (I think you could link 360s the same way?) networked together is hard to beat. Halo-Halo 3 with friends are some of my fondest teenage memories. 16 people on 4 Xboxes was amazing, and I’m sad it’s not really a thing anymore. My PS3 still gets used, my Wii is amazing, it opened up games to non gamers. My GameCube was awesome for its time. It’s tough to say. But I’m gonna go with 7th gen for my halo 3 and halo 3 master chief 360, sadly gone now.

  • Fizz@lemmy.nz
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    3 hours ago

    360/ps3 first gen to be online gaming first. In my opinion gaming is at its best when you get to play with and against other people. There is truely nothing like the competition of online gaming. Couple that with voice chat and a social system I just had so much more fun on ps3 than ps1 or ps2.

  • MurrayL@lemmy.world
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    1 day ago

    PS2/GC/XB was the last generation where, with very few exceptions, the game on the disk was the entire game. No post-launch patches, no DLCs, no microtransactions.

    I’m not blinkered enough to say those things are always bad, but it was nice to know you could take a game off a shelf and it’d be the complete product.

    • TaeKwonDoh@lemmy.world
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      1 day ago

      Because they had to come correct the first time around or else it wouldn’t sell due to bad feedback. That could come at a steep cost to the studio, so there was more incentive to get it right the first time, since post-release patches weren’t really a thing before the 360 came around.

    • givesomefucks@lemmy.world
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      1 day ago

      Rose tinted glasses…

      “Game breaking glitches” were less prevelant back then, but they still existed. And without patches, if it made it to the game, it was always going to be in the game.

      Like, patches being considered a bad thing is wild.

      And ignores that most games can actually still be played off just a disk. I saw a crazy high percentage the other day in reference to PlayStation getting rid of disks, something like >80% of PS5 games can be played off a disc with no Internet.

      If your going to make a complaint, complain that they don’t take as much care for release as they used to, but then you have to admit most stuff is fixed in days or even hours of launch via patch.

    • XeroxCool@lemmy.world
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      18 hours ago

      The best years for music are [birthyear + 12] until maaaybe [birthyear + 18] but I’d certainly listen to your points about extending that up to [birthyear + 25] because that’s when [band #5] came from behind and pulled to the lead after [band #2] and [band #4] broke up. Glad to hear you had the same experience

  • BladeFederation@piefed.social
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    1 day ago

    6th gen. PS2 was the cheapest DVD player, DVDs were a huge upgrade from VHS. It was a grest “single console”, anything that was on multiple consoles would be on PS2. More great exclusives than any other console except for the SNES when most games were exclusive, some all time greats. Native backwards compatible with the previously best selling console of all time.

    And then there is everything else. The GameCube has many of the greatest entries in long running Nintendo series, and therefore the greatest games of all time. It was a strong comeback in tech after N64. One of the best controllers ever, people still use it.

    Xbox had crazy good hardware for the time, it was more 6.5 gen. It basically invented the concept of a home theater PC. While the Duke isn’t exactly the best Xbox controller, it was a good first stab at focusing on ergonomics, especially for adults. A lot less exclusives than the previous two, but a respectable amount, and a crazy hard hitting top 5 that you could play endlessly. Because of the tech and coming out slightly later with new content, it usually has the definitive version of third party games. The first console with fully formed online and plenty of games to get people out of their comfort zone to try it.

    Dreamcast is here too kinda. More 5.5 gen in practice, but certainly closer to 6 tech wise, it is probably more powerful than PS2. 6th gen was good at unique experiences, and Dreamcast is the epitome of this. So many strange games that somehow work really well. Excellent arcade ports during a time when that was relevant and some GOAT fighting games were releasing.

    For the generation as a whole, it was a HUGE graphical jump, but not that much more difficult to program than 5th gen. Production values also took a big jump, people were realizing that video games were a more legitimate thing, which largely ptevented unforgivably horrid voice acting common for 5th gen, but neither were companies spending millions on famous actors or motion capture. Performance was the biggest jump, going from plenty of games doing a (not even steady) 20 FPS to 60 FPS being the new standard. Not always, some stuff was a locked 30 or unlocked 30 usually averaging 30 only on lows. Honestly the next 2 gens had less 60 FPS games than 6th gen. Because of these things, we got a LOT more games than we’re used to now with a LOT more quality control and content than previous gens. Online was possible on everything but GameCube, but not pushed to much to the point it takes over and micro transactions began, or rely on endless patches, not having the full game on the disk, or releasing a broken game to maybe finish later. The main course was in your hands and runs on your machine that you own, and the older I get, the more I prefer that. Wireless controllers were a thing if you wanted to pay a little extra. Every console had a strong visual identity. Look at the boot up screen and menus for all 4 consoles, but especially PS2 and Xbox. Then look at PS5 and Xbox Series. Are they even different besides seeing a bit more blue or green? Boring. Ads. No cool effects to get you hyped for the game.

    I could probably go on but yeah it’s 6the gen for sure. You could basically play good 6th gen games the rest of your life.

  • CerebralHawks@lemmy.dbzer0.com
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    1 day ago

    For my childhood, Super NES/Genesis (though, I started with Pong and had a 2600).

    Now I say 360/PS3 because looking back, those games tend to have been the best. You had the Mass Effect trilogy, the more fun/silly Saints Row games, Fallout 3 and Fallout New Vegas, Oblivion and Skyrim, the best Grand Theft Auto to date (San Andreas) and the two before it… and the two after it… Just loads of great games came out on those systems. Going back on my XSX and looking at the sales on 360 games, it’s insane how much game you can get.

  • blackbeans@lemmy.zip
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    1 day ago

    PS3 / Xbox 360 / Wii era

    • acceptable price
    • boots straight away
    • physical media you can collect and trade
    • offline multiplayer friendliness
    • games never expire
    • HeyJoe@lemmy.world
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      1 day ago

      I am pretty sure all of these points apply to most systems prior to this as well, especially boot fast. It was just one of the last to offer it, although I personally think the ps4 and original switch check off the boxes as well, but it was the start of having some physical media be made by the end of its liefcycle.

    • Rhynoplaz@lemmy.world
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      1 day ago

      A few years ago, this would have been my answer just because we spent so many hours on GoldenEye and Mario 64, but I’ve since realized that aside from a few gems, most of the games on that system were garbage.

    • theherk@lemmy.world
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      1 day ago

      For me Twilight Princess is the GOAT of single player games, so I agree. And I started gaming at the beginning, so it isn’t just nostalgia for me.

  • rozodru@piefed.world
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    1 day ago

    DC/PS2/Xbox/GC

    you had a ton of options, many more exclusives, and there was competition with pricing. also because of the fact that games would release on all the consoles sometimes some of the games would have “incentives” to buy a game on a certain console. exclusive characters or levels or what have you. Soul Calibur 2 comes to mind. Outside of Xbox online play was free. Q3A on the Dreamcast using a mouse and keyboard was right up there, if not better, than playing Q3A on the PC. Phantasy Star online was another great online game. PS2 had awesome online games like SOCOM or Final Fantasy XI. Plus the SOCOM headset was actually a damn good gaming headset.

    Other than the early PS3/360/Wii days I think it was the last best generation of console gaming.

  • funkless_eck@sh.itjust.works
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    1 day ago

    8 Bit.

    £5–20 games; plug n play; coupla hours fun with no micro transactions, DLC, games had to have a unique concept and playstyle to stand out - not just skyrim or cod but xyz